Code: Select all
script.on_event(defines.events.on_player_setup_blueprint, function(event)
local item = event.record or event.stack
item.set_blueprint_entities(item.get_blueprint_entities())
end)Code: Select all
script.on_event(defines.events.on_player_setup_blueprint, function(event)
local item = event.record or event.stack
item.set_blueprint_entities(item.get_blueprint_entities())
end)