for example, you could craft an uncommon iron plate using a basic iron plate in a rolling mill.
but i dont want it to be possible to then use that uncommon plate to craft a rare one and so on, that would have a different chain.
Code: Select all
{
type = "recipe",
name = "basic-iron-plate-rolling",
category = "metal-rolling",
allow_quality = false,
ingredients = {{type = "item", name = "iron-plate", amount = 1, fixed_quality = "basic"}},
results = {{type="item", name="iron-plate", amount=1, fixed_quality = "uncomon"}}
}
Code: Select all
{
type = "recipe",
name = "totally-dope-iron-ore-crushing",
category = "crushing",
allow_quality = true,
ingredients = {{type = "item", name = "iron-ore", amount = 3}},
results = {
{type="item", name="iron-ore", amount=1, fixed_quality = "uncomon"}
{type="item", name="stone", amount=1, fixed_quality = "basic", apply_quality_effect = false}
}
}
you could also have a recipie that takes

