[2.0.73] LuaControl::mine_entity flying text appears at odd position

thesixthroc
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[2.0.73] LuaControl::mine_entity flying text appears at odd position

Post by thesixthroc »

Corner case: If you call `player.mine_entity` on an entity at {x, y} on a different surface to the player, flying text is created on the player's surface.

This wouldn't be a problem, but the flying text appears at {x, y} on the player's surface, which is confusing because this physical spot is unrelated to either the player or the entity. It should probably be created at the player's position.
Rseding91
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Re: [2.0.73] LuaControl::mine_entity flying text appears at odd position

Post by Rseding91 »

Thanks for the report. This is now fixed for 2.1.
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