[Klonan] [2.0.75] Capture Rocket Firing at Non-Spawner Entity

sOvr9000
Inserter
Inserter
Posts: 28
Joined: Mon Jun 27, 2016 5:43 am
Contact:

[Klonan] [2.0.75] Capture Rocket Firing at Non-Spawner Entity

Post by sOvr9000 »

02-19-2026, 21-48-35.png
02-19-2026, 21-48-35.png (206.28 KiB) Viewed 227 times
I created a modded entity which is a cloned and modified steel chest.
Rocket turrets are shooting this modded entity with capture robot rockets.
Possibly related: The modded entity has the prototype flag "breaths-air".
02-19-2026, 21-39-13.png
02-19-2026, 21-39-13.png (113.16 KiB) Viewed 227 times
I verified that the capture robot rocket is only supposed to be shot at biter and spitter spawners, so this looks very much like a bug.

If it helps, I also attached the save file demonstrating this and the mod that creates the entity.
Attachments
fix-capture-bot-shooting-strongbox.zip
(4.05 MiB) Downloaded 10 times
hextorio_1.7.0.zip
(23.16 MiB) Downloaded 18 times
User avatar
Klonan
Factorio Staff
Factorio Staff
Posts: 5444
Joined: Sun Jan 11, 2015 2:09 pm
Contact:

Re: [Klonan] [2.0.75] Capture Rocket Firing at Non-Spawner Entity

Post by Klonan »

Thanks for the report,

This is caused by the turret locking on to the target before it had the ammo to decide the target filters

It is fixed for 2.1
Post Reply

Return to “Fixed for 2.1”