So far I've been able to get it to work with:
Code: Select all
game.create_surface("Custom",{terrain_segmentation="normal",water="very-small",autoplace_controls={["coal"]={frequency="very-low",size="medium",richness="regular"},["copper-ore"]={frequency="very-low",size="medium",richness="regular"},["crude-oil"]={frequency="very-low",size="medium",richness="regular"},["enemy-base"]={frequency="very-low",size="medium",richness="regular"},["iron-ore"]={frequency="very-low",size="medium",richness="regular"},["stone"]={frequency="very-low",size="medium",richness="regular"}},seed="83",shift={x=24327,y=37422},width=0,height=0,starting_area="medium",peaceful_mode=true})
Code: Select all
{terrain_segmentation="normal",
water="very-low",
autoplace_controls={
["coal"]={frequency="very-low",size="medium",richness="regular"},
["copper-ore"]={frequency="very-low",size="medium",richness="regular"},
["crude-oil"]={frequency="very-low",size="medium",richness="regular"},
["enemy-base"]={frequency="very-low",size="medium",richness="regular"},
["iron-ore"]={frequency="very-low",size="medium",richness="regular"},
["stone"]={frequency="very-low",size="medium",richness="regular"}},
seed="83",
shift={x=24327,y=37422},
width=0,
height=0,
starting_area="medium",
peaceful_mode=true}
Code: Select all
{terrain_segmentation="normal",
water="none",
autoplace_controls={
["coal"]={frequency="none",size="medium",richness="regular"},
["copper-ore"]={frequency="none",size="medium",richness="regular"},
["crude-oil"]={frequency="none",size="medium",richness="regular"},
["enemy-base"]={frequency="none",size="medium",richness="regular"},
["iron-ore"]={frequency="none",size="medium",richness="regular"},
["stone"]={frequency="none",size="medium",richness="regular"}},
seed="83",
shift={x=24327,y=37422},
width=0,
height=0,
starting_area="medium",
peaceful_mode=true}
Thanks for the help on this, it seems like there isn't many people working with the surfaces yet... (from what I can tell atleast)