I have a farm built, and several mines dumping 20k+ pollution, but while the nearby biter bases produce hordes of biters and spitters, they mostly just mill around in their "staging" groups twiddling whatever appendages they have that pass for thumbs. Every once in a while they wander over by ones or twos, or maybe a small group. If you look at the pics below, you can see 7-8 groups of biters that look like they're ready to attack, but don't. The nests just make more groups. There also seems to be a lot of movement north-south between the biter bases/staging groups.
I've seen videos of similar setups where they attack by the hundreds almost constantly (which is what I need), so I'm wondering if there's something I'm doing/not doing that's causing problems.
I am throttling the mines to make the ore last longer (but compensating with more beacons). Maybe it's just a matter of MOAR POLLUTION?
Pics:
Map with pollution off and expansion chunks on:
http://theharms.org/misc/factorio-pics/ ... rm-map.png
Same, but with pollution showing:
http://theharms.org/misc/factorio-pics/ ... m-map2.png
Layout of the kill-zone and pollution generator. I left a gap in the wall to make sure they could path, and there are several radars, which usually really piss them off.
http://theharms.org/misc/factorio-pics/ ... r-farm.png
As far west as I can go without attracting attention. If I load up on shields and exoskeletons, it just gets denser as you go west.
http://theharms.org/misc/factorio-pics/ ... -horde.png
I'm running 0.12.20
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