\data\base\prototypes\tile\tiles.lua
Here is some code:
Code: Select all
{ type = "tile", name = "hazard-concrete-left",
needs_correction = false,
next_direction = "hazard-concrete-right",
minable = {hardness = 0.2, mining_time = 0.5, result = "hazard-concrete"},
mined_sound = { filename = "__base__/sound/deconstruct-bricks.ogg" },
collision_mask = {"ground-tile"},
walking_speed_modifier = 1.4,
layer = 61,
decorative_removal_probability = 0.9,
variants = { ... },
walking_sound = { ... },
map_color={r=0.5, g=0.5, b=0},
ageing=0,
vehicle_friction_modifier = concrete_vehicle_speed_modifier
},http://lua-api.factorio.com/latest/LuaT ... otype.html
And what is ageing?


