Crash report on laptop wake

Anything that prevents you from playing the game properly. Do you have issues playing for the game, downloading it or successfully running it on your computer? Let us know here.
Blacksilver
Manual Inserter
Manual Inserter
Posts: 2
Joined: Sun Apr 23, 2017 2:16 pm
Contact:

Crash report on laptop wake

Post by Blacksilver »

I closed my laptop, and when I woke it again, I got this error.


Mods: FireArmor from the tutorial on the wiki.
(Not used in this world)

0.007 2017-04-26 11:08:43; Factorio 0.15.2 (build 29124, win64, steam)
0.008 Operating system: Windows 10 (version 1607)
0.008 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe"
0.008 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data
0.008 Write data path: C:/Users/black/AppData/Roaming/Factorio
0.008 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
0.124 System info: [CPU: Intel(R) Celeron(R) CPU N3060 @ 1.60GHz, 2 cores, RAM: 3921MB]
0.126 Display options: [FullScreen: 0] [VSync: 0] [UIScale: 100%] [MultiSampling: OFF] [Screen: 255]
0.129 Available display adapters: 1
0.129 [0]: \\.\DISPLAY1 - Intel(R) HD Graphics {0x05, [0,0], 1366x768, 32bit, 60Hz}
0.130 Create display on adapter 0. Size 1280x720 at position [33, 6].
0.279 Initialised Direct3D:[0] Intel(R) HD Graphics; driver: igdumdim64.dll 20.19.15.4352
0.347 Video memory size (dedicated video/dedicated system/shared system/available): 114/0/1960/2071 MB
0.427 DSound: Starting _dsound_update thread
0.427 Device reset internal.
0.428 DSound: Enter _dsound_update; tid=9872
0.434 Desktop composition is active.
0.435 Graphics settings preset: medium
0.435 Graphics options: [Graphics quality: normal] [Video memory usage: high] [Light scale: 25%] [DXT: false]
1.117 Loading mod core 0.0.0 (data.lua)
1.826 Loading mod base 0.15.2 (data.lua)
4.352 Loading mod FireArmor 0.1.0 (data.lua)
4.667 Loading mod base 0.15.2 (data-updates.lua)
4.894 Checksum for core: 530912544
4.894 Checksum of base: 83206502
4.894 Checksum of FireArmor: 966640495
5.728 Info PlayerData.cpp:55: Local player-data.json available, timestamp 1493218423
5.728 Info PlayerData.cpp:60: Cloud player-data.json available, timestamp 1493218433
6.233 Loaded shader file C:/Program Files (x86)/Steam/steamapps/common/Factorio/data/core/graphics/shaders/game.cso
6.278 Loaded shader file C:/Program Files (x86)/Steam/steamapps/common/Factorio/data/core/graphics/shaders/zoom-to-world.cso
6.339 Initial atlas bitmap size is 8192
6.406 Created atlas bitmap 8192x8189
6.409 Created atlas bitmap 8192x7348
6.410 Created atlas bitmap 4096x1860
6.411 Created atlas bitmap 4096x3648
107.929 Sprites loaded
107.930 Convert atlas 4096x1860 to: trilinear-filtering
108.084 Convert atlas 4096x3648 to: mipmap
110.446 Loading sounds...
138.488 Custom inputs active: 0
138.881 Device reset internal.
140.262 Factorio initialised
246.926 Loading map C:\Users\black\AppData\Roaming\Factorio\saves\_autosave2.zip: 3293711 bytes.
247.390 Loading Level.dat: 6073055 bytes.
247.397 Info Scenario.cpp:133: Map version 0.15.2-0
248.336 Loading script.dat: 237 bytes.
248.423 Checksum for script C:/Users/black/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 2433440189
248.469 Checksum for script __FireArmor__/control.lua: 3398266584
3489.492 Device reset external.
3504.764 Device reset external.
3679.257 Error CrashHandler.cpp:232: Received SIGSEGV
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-rdjz8j\libraries\stackwalker\stackwalker.cpp (923): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-rdjz8j\src\util\logger.cpp (354): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-rdjz8j\src\util\logger.cpp (408): Logger::logStacktrace
c:\cygwin64\tmp\factorio-rdjz8j\src\util\crashhandler.cpp (105): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-rdjz8j\src\util\crashhandler.cpp (235): CrashHandler::SignalHandler
d:\th\minkernel\crts\ucrt\src\appcrt\misc\exception_filter.cpp (219): _seh_filter_exe
f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl (269): `__scrt_common_main_seh'::`1'::filt$0
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF660972438)
00007FF660972438 (Factorio): (filename not available): __C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFE0AE5AB9D)
00007FFE0AE5AB9D (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFE0ADF9913)
00007FFE0ADF9913 (ntdll): (filename not available): RtlImageNtHeaderEx
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFE0AE59CBA)
00007FFE0AE59CBA (ntdll): (filename not available): KiUserExceptionDispatcher
c:\cygwin64\tmp\factorio-rdjz8j\libraries\allegro\src\bitmap_draw.c (349): al_draw_halved_bitmap_hq
c:\cygwin64\tmp\factorio-rdjz8j\src\graphics\renderutil.cpp (532): RenderUtil::takeScreenshot
c:\cygwin64\tmp\factorio-rdjz8j\src\scenario\scenario.cpp (452): Scenario::savePreviewPicture
c:\cygwin64\tmp\factorio-rdjz8j\src\scenario\parallelscenariosaver.cpp (61): ParallelScenarioSaver::ParallelScenarioSaver
c:\cygwin64\tmp\factorio-rdjz8j\src\scenario\parallelscenariosaver.cpp (19): ParallelScenarioSaver::save
c:\cygwin64\tmp\factorio-rdjz8j\src\appmanagerstates.cpp (1373): InSavingGameBox::InSavingGameBox
c:\cygwin64\tmp\factorio-rdjz8j\src\appmanagerstates.cpp (1419): InAutoSavingGameBox::InAutoSavingGameBox
c:\cygwin64\tmp\factorio-rdjz8j\src\appmanager.cpp (220): AppManager::process
c:\cygwin64\tmp\factorio-rdjz8j\src\mainloop.cpp (300): MainLoop::prePrepare
c:\cygwin64\tmp\factorio-rdjz8j\src\mainloop.cpp (375): MainLoop::mainLoopStep
c:\cygwin64\tmp\factorio-rdjz8j\src\mainloop.cpp (227): MainLoop::run
c:\cygwin64\tmp\factorio-rdjz8j\src\main.cpp (881): wmain
f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl (253): __scrt_common_main_seh
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFE0A638364)
00007FFE0A638364 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFE0AE170D1)
00007FFE0AE170D1 (ntdll): (filename not available): RtlUserThreadStart
3749.253 Error CrashHandler.cpp:106: Map tick at moment of crash: 509685
3749.275 Error Util.cpp:76: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
Post Reply

Return to “Technical Help”