[LTN 1.9.4 / LTNCR 0.1.1] LTN Content Reader crashes when loaded first time in existing save

Adds new train stops forming a highly configurable logistic network.

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Wakaba-chan
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[LTN 1.9.4 / LTNCR 0.1.1] LTN Content Reader crashes when loaded first time in existing save

Post by Wakaba-chan »

Hello,
I've loaded LTN Content Reader in existing save and instantly got this message. No save further loading, it just returns me back to Load game window. Here is factorio-current.log right after that message. And here is my current save I try to load your mod into: here (it's pretty heavy-modded, sorry)
Can this be fixed somehow?

With new game everything goes smoothly. Seems like existing saves affected only.
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Re: [LTN 1.9.4 / LTNCR 0.1.1] LTN Content Reader crashes when loaded first time in existing save

Post by Optera »

Thanks for finding this.
I forgot updating tech name in the migration script.
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Re: [LTN 1.9.4 / LTNCR 0.1.1] LTN Content Reader crashes when loaded first time in existing save

Post by Wakaba-chan »

Optera wrote: Sat Dec 01, 2018 1:12 pm Thanks for finding this.
I forgot updating tech name in the migration script.
Thank you for this mod :) It was really hard to remember everything I have or not in my network.
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Re: [LTN 1.9.4 / LTNCR 0.1.1] LTN Content Reader crashes when loaded first time in existing save

Post by Optera »

The main downside to using Content Reader myself though is that now I'll have to properly set up network ID's in my own base. :lol:
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Re: [LTN 1.9.4 / LTNCR 0.1.1] LTN Content Reader crashes when loaded first time in existing save

Post by Wakaba-chan »

Optera wrote: Sat Dec 01, 2018 1:46 pm The main downside to using Content Reader myself though is that now I'll have to properly set up network ID's in my own base. :lol:
I've made appropriate mapping to #1 network in my default general station blueprint - I knew it would help some day :D
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