I have found a way of defeating worms which is way too easy and could be seen as an exploit:
* Approach the worm; retreat out of its range when it starts attacking.
* Place a turret just inside the worm's range. You may want to put ammo in the turret, but that doesn't make a difference; the worm is outside the turret's range. The worm will start attacking the turret.
* Now approach the worm. You can attack and destroy the worm, while the worm is happily attacking a turret that cannot harm it.
[0.10.12] Exploit - worms prioritize turrets out of range
-
- Inserter
- Posts: 47
- Joined: Mon Nov 03, 2014 6:38 pm
- Contact:
Re: [0.10.12] Exploit - worms prioritize turrets out of rang
Abusing the worm AI is not a bug. Later in the game you even get distractor capsules to make it easier.
It's sad that gun turrets have shorter range than worms and spitters though.
It's sad that gun turrets have shorter range than worms and spitters though.
Re: [0.10.12] Exploit - worms prioritize turrets out of rang
Agreed. Moved to not a bug. We will probably work on the generic enemies AI improvements in the future though.DaveMcW wrote:Abusing the worm AI is not a bug. Later in the game you even get distractor capsules to make it easier.