How do I add Damage, that's not at the " type = "area"" level?
WORKS:
Code: Select all
{
type = "stream",
name = "ne-fire-stream",
flags = {"not-on-map"},
stream_light = {intensity = 1, size = 4},
ground_light = {intensity = 0.8, size = 4},
action =
{
{
type = "direct",
action_delivery =
{
type = "instant",
target_effects =
{
{
type = "create-fire",
entity_name = "ne-fire-flame-2"
},
}
}
},
{
type = "area",
radius = 2,
action_delivery =
{
type = "instant",
target_effects =
{
{
type = "create-sticker",
sticker = "ne-fire-sticker-2"
},
{
type = "damage",
damage = { amount = 3, type = "ne_fire"},
apply_damage_to_trees = true
},
{
type = "damage",
damage = { amount = 0.5, type = "physical"},
apply_damage_to_trees = false
}
}
}
}
},
Code: Select all
{
type = "stream",
name = "ne-fire-stream",
flags = {"not-on-map"},
stream_light = {intensity = 1, size = 4},
ground_light = {intensity = 0.8, size = 4},
action =
{
{
type = "direct",
action_delivery =
{
type = "instant",
target_effects =
{
{
type = "create-fire",
entity_name = "ne-fire-flame-2"
},
{
type = "damage",
damage = { amount = 3, type = "ne_fire"},
apply_damage_to_trees = true
},
{
type = "damage",
damage = { amount = 0.5, type = "physical"},
apply_damage_to_trees = false
}
}
}
},
{
type = "area",
radius = 2,
action_delivery =
{
type = "instant",
target_effects =
{
{
type = "create-sticker",
sticker = "ne-fire-sticker-2"
},
}
}
}
},
