Inserters behavior changed

Bugs that are actually features.
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Nic
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Inserters behavior changed

Post by Nic »

I don't know which version "messed it up" but some "basic" meachanics are not working anymore.

For example - one inserter is inserting into an empty chest and two inserters are taking out things.
In earlier versions the inserters worked like this:

A takes the item - B takes the item - A takes the item - B takes the item...

Now one of them takes all until the belt/chest he is inserting is full and then it is the other inserters turn to take things out of the chest.
I am Nic and I love to play games - the more unique the game concept is, the more I am up to buy a game and support the developers with my ideas.
If you want to watch my gameplay videos you do find them on YouTube: http://fwd.nicmd.de/ytng
n9103
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Re: Inserters behavior changed

Post by n9103 »

That seems odd. I would advise getting a save of right before it happens, and uploading it here.
Colonel Failure wrote:You can lose your Ecologist Badge quite quickly once you get to the point of just being able to murder them willy-nilly without a second care in the world.
kovarex
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Re: Inserters behavior changed

Post by kovarex »

Well this is not really a bug, the fact that they were switching turns in some special setup was a side effect. A nice one, but still a side effect.
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Nic
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Re: Inserters behavior changed

Post by Nic »

kovarex wrote:Well this is not really a bug, the fact that they were switching turns in some special setup was a side effect. A nice one, but still a side effect.
Ok, good to know :)
I am Nic and I love to play games - the more unique the game concept is, the more I am up to buy a game and support the developers with my ideas.
If you want to watch my gameplay videos you do find them on YouTube: http://fwd.nicmd.de/ytng
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