[0.18.18] Unmineable rails

Bugs that are actually features.
necrogami
Burner Inserter
Burner Inserter
Posts: 14
Joined: Sun Dec 04, 2016 11:58 pm
Contact:

[0.18.18] Unmineable rails

Post by necrogami »

So while moving a lot of things around my base i deconstructed with bots a section of rail from inside my base now it says unmineable rail, and cannot be picked up or removed in any way.

https://www.dropbox.com/s/m8jypr7ivd25w ... s.zip?dl=0

Here is a link to the world save. It is near the middle of our base it is a section of rail that is un-attached and in the middle
User avatar
boskid
Factorio Staff
Factorio Staff
Posts: 2976
Joined: Thu Dec 14, 2017 6:56 pm
Contact:

Re: [0.18.18] Unmineable rails

Post by boskid »

They have "Indestructible" and "Not minable" flags set, this makes it not a bug. You can enter `/editor`, click on each rail entity and uncheck "indestructible" and "not minable" flags. There are many ways they could be set: by editor, by console command, by mods or due to bug (that was fixed in 0.17.50) (not possible here since map was created in 0.18.17) when cloning with editor when there is train over rails.
Post Reply

Return to “Not a bug”