Yes, but you can still get to it on mac with the same file path. Just right click on factorio in finder, click show package contents, then the data file is contents/data.
Hope this helps.
Search found 17 matches
- Fri Jun 06, 2014 3:19 pm
- Forum: Modding discussion
- Topic: Installing mods
- Replies: 11
- Views: 15634
- Fri May 23, 2014 11:36 pm
- Forum: News
- Topic: Friday Facts #35 The lighthouse keeper
- Replies: 43
- Views: 34190
Re: Friday Facts #35 The lighthouse keeper
The new player models look good for multiplayer
- Sat May 17, 2014 2:29 am
- Forum: Modding discussion
- Topic: Installing mods
- Replies: 11
- Views: 15634
Installing mods
I found a great and simple guide on installing mods on the wiki, but it's a little hard to find. So here it is:
https://forums.factorio.com/wiki/inde ... lling_Mods
https://forums.factorio.com/wiki/inde ... lling_Mods
- Thu Mar 20, 2014 2:59 am
- Forum: Gameplay Help
- Topic: Custom map file path
- Replies: 1
- Views: 2463
Custom map file path
Hello, I am trying to find my custom map, but i don't know where. So far all I've done is Factorio/show package contents. I'm running Mac OSX v. 10.9.2.
Thanks.
Thanks.
- Wed Mar 19, 2014 9:59 pm
- Forum: Resolved Problems and Bugs
- Topic: Tight fit bug
- Replies: 1
- Views: 1180
Tight fit bug
When loading tight fit in factorio 0.9.3 it gives me an error. I'm no programmer , but I could tell that it was because it tried to put a pump in the market, when the item is now called offshore pump.
Thank you.
Thank you.
- Tue Mar 18, 2014 10:54 pm
- Forum: Releases
- Topic: Version 0.9.3
- Replies: 21
- Views: 24235
Re: Version 0.9.3
Less bugs are always nice.
- Tue Mar 18, 2014 10:52 pm
- Forum: Off topic
- Topic: Your first and second impression?
- Replies: 27
- Views: 23548
Re: Your first and second impression?
First impression: This seems like my kind of game!
Second impression: It's kind of hard, BUT WHO CARES! THIS GAME IS AWESOME!
Second impression: It's kind of hard, BUT WHO CARES! THIS GAME IS AWESOME!
- Fri Mar 14, 2014 12:51 am
- Forum: Ideas and Suggestions
- Topic: Bring on the 3rd Dimension! Aka World Layers
- Replies: 9
- Views: 6211
Re: Bring on the 3rd Dimension! Aka World Layers
The underground dimension sounds great, goes right along with underground ores. I could easily see a map with underground access ports, underground belt connectors, and underground pine connectors. The sky dimension sounds bad tho, I really don't think the game needs it.
- Thu Mar 13, 2014 2:43 am
- Forum: Ideas and Suggestions
- Topic: Some thoughts,
- Replies: 4
- Views: 3222
Re: Some thoughts,
These ideas are great, and I would to see them added. Smart transport belts sound interesting and I've been wanting machines that could clear forests.
- Thu Mar 13, 2014 2:39 am
- Forum: Ideas and Suggestions
- Topic: Underground belt/pipe research
- Replies: 0
- Views: 2733
Underground belt/pipe research
I think that there should be research to up the max distance of underground belts, it can be a little annoying when it can't go any further.
- Mon Mar 10, 2014 12:43 am
- Forum: Duplicates
- Topic: deleted
- Replies: 6
- Views: 9837
Re: 0.7.5 & 0.8.8 mac game crash.
I have the same issue on Mac "Mavericks". Demo works fine but Alpha is Death... Exactly the same thing here. So I found a workaround to this on my own now that I have an idea what the problem is. Simply download the demo and enable the following: options -> graphics -> low graphics settin...
- Sun Mar 09, 2014 7:32 pm
- Forum: News
- Topic: Friday Facts #24
- Replies: 38
- Views: 27620
Re: Friday Facts #24
Yay, Multiplayer! But the next version is 0.10? Does that mean you've added time machines?
- Sat Mar 08, 2014 6:11 pm
- Forum: Gameplay Help
- Topic: Extra campaigns
- Replies: 2
- Views: 2971
Extra campaigns
So I was thinking about getting the furnace attendant package, but I was wondering how the challenge maps will be available when the full game comes out, or comes out on steam. Will everyone get them? Will I have to buy them again? I would to figure this out so I can get this awesome game. :D Thanks...
- Sat Mar 08, 2014 12:02 am
- Forum: Show your Creations
- Topic: let's play/tutorial series
- Replies: 7
- Views: 13579
Re: let's play/tutorial series
They're great!
- Fri Mar 07, 2014 8:18 pm
- Forum: Implemented Suggestions
- Topic: Burner inserters should be able to refule themselfes
- Replies: 6
- Views: 2566
Re: Burner inserters should be able to refule themselfes
Yes please. They are just terrible.
- Fri Mar 07, 2014 8:09 pm
- Forum: Development Proposals
- Topic: Electric energy
- Replies: 285
- Views: 230435
Re: Electric energy
Accumulators sound wonderful, just wonderful.
- Fri Mar 07, 2014 8:07 pm
- Forum: Ideas and Suggestions
- Topic: Climb / jump over pipes
- Replies: 22
- Views: 13207
Re: Climb / jump over pipes
Bridges over pipes would work well too.