First off, I don't always use the car. So I still run into power poles, trees, rocks, cliffs, etcetera while driving around.GregoriusT wrote: βMon Feb 26, 2024 10:13 amUhm are you running minimal Ore generation settings with your Maps or something? Because with Default Settings even your starter ore patches are enough to run a quite big factory for a while before they deplete.Saphira123456 wrote: βMon Feb 26, 2024 9:22 am It's mostly space-saving and resource-saving actually. Due to the tiny, depleting nature of ore patches, you don't get all that much from one patch so you have to maximize the materials you get by placing as few miners and assemblers as possible. Plus, you drastically cut down on the amount of space you use up per mini-factory. This isn't Satisfactory, where resource patches are infinite and you can afford to build multiple lines like that. (Hell, I even play Satisfactory the same way, and it ends up being faster.)
You need less than 1 Million Iron Ore (and far less of the other Stuff) to launch the first Rockets, so pretty much any Ore Patch that is not the Default Starter Patch will be more than enough to supply you until you beat the Game.
Remember Ore Patches get bigger the further away from the Center you are, to the point where you will often see Millions in a single patch within your Radars exploration Range at the very beginning even. Add the Mining Productivity Research to that and you can mine for even longer, and once you get Quality Mining Drills in 2.0 you deplete even LESS Ores!
Resource scarcity and Space scarcity practically do not exist in Default Factorio.
The only reason Space is scarce is because you decided to not leave your main plot of Land, or you walled yourself into a too small space, or you built everything too close to each other so you cant fit anything inbetween, all of which are problems caused by the Player themselves and not the Environment.
And Ores only FEEL scarce because they are not infinite at first glance, but once you reach the 10 million sized ore patches you will need a Megabase to deplete those. And those 10M+ sized patches are not even that far away from the Center. Sure they are guaranteed to be Biter infested even at the largest starting area size, but at that point you already have good enough weapons to get rid of the few Nests, so you just need to get over the anxiety of not knowing how well the weapons work against Biters.
I recommend using a Tank with Explosive Shells for clearing Nests up to 85% Evolution, that is available with Blue and Military Science quite early on, and you did say yourself that you do use the Car, so you should have enough driving experience to not run into Cliffs while circling the Biter Bases.
Second, you're asking me to replace boredom (waiting) with annoyance (repetitive and unnecessary reconstruction.) No thanks!
Third, I am most definitely not using minimum ore settings, or even the default, as I find myself having to increase the ore patch numbers, size and richness to their absolute max in order to stay put in one place for any significant length of time.
Finally, I usually build as I need to. Do you see any spots to put extra buildings in this screenshot, without ripping out existing ones?
https://steamuserimages-a.akamaihd.net/ ... rbox=false