Added as "Almost squareabout OCD". The possible deadlock looks like so (same a previous version), 4 trains right -> straight:DarkElder wrote:There shouldn't be a deadlock on the outer square. It's not a big square roundabout. trains can only go straight using that outer lanes.
Also i made an OCD friendly version of the same design. That would be great if you add this one too.
Added as "No left" with some signalling changes and made symmetrical. It can deadlock if the outer rings become saturated with trains, this needs a lot of trains to happen though.Jap2.0 wrote:The "I don't know what to call this - Mk. 1"
This is somewhat of a roundabout while somewhat not. Trains can only go straight and right, but can turn around after the intersection, so a right turn can either be straight, then right or right, then straight. I have no idea if this will deadlock or how well it will do.
I added this link to the existing entry as an alternative version.gremblor wrote:I really like Tallinu's multicross design, but I run a 4-track 3-8-3 (14 car) rail network, and his blueprints for this train length are only available in 2-track form... I built a 4-lane RHD multicross scaled up to 14 car buffers, available here: https://factorioprints.com/view/-KzrTRj_P9IqOK9K8ryQ