*sighs*Edited 32 times in total.
Factorio annotated roadmap - 0.17+
Re: Factorio annotated roadmap - 0.17+
There are 10 types of people: those who get this joke and those who don't.
Re: Factorio annotated roadmap - 0.17+
Thanks for the work! Great to have the fff sorted like this.
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Re: Factorio annotated roadmap - 0.17+
[Koub] Just realized I forgot to sticky this useful topic. Stickied.
Koub - Please consider English is not my native language.
Re: Factorio annotated roadmap - 0.17+
That's cool, thanks!
There are 10 types of people: those who get this joke and those who don't.
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Re: Factorio annotated roadmap - 0.17+
Btw, posila accidentally semi-confirmed HD mining drills the other day:
Author of: Belt Planner, Hand Crank Generator, Screenshot Maker, /sudo and more.
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Mod support languages: 日本語, Deutsch, English
My code in the post above is dedicated to the public domain under CC0.
Re: Factorio annotated roadmap - 0.17+
Thanks, I saw that but didn't really grasp the full implications at the time. I'll add that in.eradicator wrote: ↑Mon Oct 15, 2018 9:36 am Btw, posila accidentally semi-confirmed HD mining drills the other day:
There are 10 types of people: those who get this joke and those who don't.
Re: Factorio annotated roadmap - 0.17+
Sorry for the late update this week (although there wasn't much - I found a lot more interesting things the last couple weeks).
There are 10 types of people: those who get this joke and those who don't.
Re: Factorio annotated roadmap - 0.17+
Koub - Please consider English is not my native language.
Re: Factorio annotated roadmap - 0.17+
Ah, thanks, I'll add that in.
Also, apologies to everyone about not having this fully updated from last FFF yet - it's a lot of major roadmap changes and I didn't have a mouse with me, so... I'll get it done as soon as I can.
There are 10 types of people: those who get this joke and those who don't.
Re: Factorio annotated roadmap - 0.17+
The filter-inserters will have a white and black list of items.
https://www.reddit.com/r/factorio/comme ... y/eaxzmlz/
https://www.reddit.com/r/factorio/comme ... y/eaxzmlz/
My native language is russian. Sorry if my messages are difficult to read.
Re: Factorio annotated roadmap - 0.17+
Thanks, I saw that a while back. Unfortunately I haven't been able to update this much recently because of a combination of the huge amount of changes in the roadmap for 0.17/18, and being very busy irl (with the consolation prize going to not having a mouse for my laptop at the moment making large amounts of text reorganizing annoying, although hopeuflly I'll have access to a PC again soon). Hopefully I'll have this back up to date again within a week.WIZ4 wrote: ↑Wed Dec 19, 2018 12:47 pm The filter-inserters will have a white and black list of items.
https://www.reddit.com/r/factorio/comme ... y/eaxzmlz/
kBGjhtr.png
There are 10 types of people: those who get this joke and those who don't.
Re: Factorio annotated roadmap - 0.17+
Hi Jap2.0, as you're being busy, I took the liberty to add directly in your post :
Robots won’t fly out unless you’re moving slower than they can fly
Robots won’t fly out unless you’re moving slower than they can fly
Koub - Please consider English is not my native language.
Re: Factorio annotated roadmap - 0.17+
Thanks! I'm still hoping to get to updating this soon, as I don't have school or a lot of other things because of the holidays.
There are 10 types of people: those who get this joke and those who don't.
Re: Factorio annotated roadmap - 0.17+
Okay, I might as well bite the bullet and update this now. I'll edit this with progress as we go along.
Final edit: this is no longer very representative of progress. Hopefully I will have this done soon and post a final update.
Final edit: this is no longer very representative of progress. Hopefully I will have this done soon and post a final update.
Last edited by Jap2.0 on Mon Jan 14, 2019 8:27 pm, edited 1 time in total.
There are 10 types of people: those who get this joke and those who don't.
Re: Factorio annotated roadmap - 0.17+
Campaign/NPE delayed to 0.18 but multiplayerJap2.0 wrote: ↑Fri Dec 28, 2018 5:31 am Okay, I might as well bite the bullet and update this now. I'll edit this with progress as we go along.
Update with things from this thread - DONE
Update with things from FFFs 269-274 - IN PROGRESS
Update with things from Reddit - DONE
Update with things from the forum - NOT DONE
Decide which things go in 0.17 and which go in 0.18 per FFF 269 and what I feel like - SOMETIME
Try to improve my guesses as to what goes where according to Reddit/ the forum and appropriate thread/ other sources - AFTER THAT
Update with FFF 275 (if I'm not done by then) - A LOT OF CHANGES TO MAKE
No Steam cards.
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Re: Factorio annotated roadmap - 0.17+
Yeah, we've known that the campaign would be 0.18 for a while (that was one of the things in FFF 269), but that being multiplayer is huge, so much thanks for that.
There are 10 types of people: those who get this joke and those who don't.
Re: Factorio annotated roadmap - 0.17+
@Jap2.0 The upcoming features page on the wiki is fully updated, so you can use it to update your post. If you look at the source of the page you will find what I commented out as not part of 0.17, which should make it rather easy separate the versions in your post. I hope it helps :)
I'm an admin over at https://wiki.factorio.com. Feel free to contact me if there's anything wrong (or right) with it.