Interaction with blueprints from blueprint library
Interaction with blueprints from blueprint library
I would like for some method of interaction with blueprints from the blueprint library. You can already see whether a player has a blueprint with LuaControl. is_cursor_blueprint and view it's entities with LuaControl. get_blueprint_entities. It would be nice to be able to access the blueprint as something like a LuaItemStack so it can be created into an actual item, or at least for functionality to get tiles of blueprints to be implemented, so that they can be added with LuaItemStack.set_blueprint_tiles, since entities can already be found with LuaControl.get_blueprint_entities.
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- Smart Inserter
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Re: Interaction with blueprints from blueprint library
Is this similar in nature to this request?
viewtopic.php?f=28&t=96245
viewtopic.php?f=28&t=96245
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Re: Interaction with blueprints from blueprint library
It is, missed it. Thanks.