Found when reporting viewtopic.php?f=7&t=126134
What did I do: placed a parameterized blueprint, then before setting or accepting any parameters, double clicked off to the side of the Parameter UI (in my case just one tile to the right of where the blueprint was set to place initially). This opened up a different parameter UI, which I set without issue, bringing the original Paramater UI back into focus. When testing in the "Testing" Scenario, this occurred on clicking the signal rather than on clicking to confirm the signal.
What happened: Placing a second parameterized blueprint from the stack causes the game to crash when setting the parameter.
What would I expect to happen: either disable stacking of parameterized blueprints, or for this behavior to not cause a crash.
Does this always happen? When following the reproduction steps, this will always happen, Specifically on setting the signal, values do not cause any issues
BP used to reproduce:
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[Kovarex] [2.0.31] Crash setting signal while placing parameterized blueprint (Util.cpp:95)
[Kovarex] [2.0.31] Crash setting signal while placing parameterized blueprint (Util.cpp:95)
- Attachments
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- factorio-current.log
- Log file after crash
- (16.47 KiB) Downloaded 38 times
Re: [Kovarex] [2.0.31] Crash setting signal while placing parameterized blueprint (Util.cpp:95)
Hello, thanks for the bug report, it has been fixed for the next release.