Module insertion events

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Eketek
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Module insertion events

Post by Eketek »

Is there an API event available to indicate when a player directly inserts either a module or "ghost" module into an entity module slot? This would either be the interaction through the entity gui or the control+click interaction.

If there is no such event, consider it an interface request.

(I want to capture all construction costs for the Construction Probes mod, and a way to capture module insertions should bring it to a complete state).
Natha
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Re: Module insertion events

Post by Natha »

The only event that is fired related to that is on_player_cursor_stack_changed when you insert a non-ghost module
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