Is there an API event available to indicate when a player directly inserts either a module or "ghost" module into an entity module slot? This would either be the interaction through the entity gui or the control+click interaction.
If there is no such event, consider it an interface request.
(I want to capture all construction costs for the Construction Probes mod, and a way to capture module insertions should bring it to a complete state).
Module insertion events
Re: Module insertion events
The only event that is fired related to that is on_player_cursor_stack_changed when you insert a non-ghost module

