Enabling "show-clock" in the debug settings to show the current time has inconsistent behavior between OS's. Discovered as im central US timezone playing on a private server based in the UK on various machines.
Local Time: 12:00 UTC
Server Time: 12:00 UTC+6
Windows displays 12:00 UTC
Linux displays 6:00 UTC
Nintendo Switch: Unable to test
Mac OSX: Unable to test
Expected behavior:
All OS's should have the same behavior and most players would assume that show-clock reflects local time, not server time
[2.0.72] Inconsisent show-clock behavior
[2.0.72] Inconsisent show-clock behavior
- Attachments
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- Linux
- 12-26-2025, 03-47-16.png (1019.21 KiB) Viewed 211 times
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- Windows
- 12-26-2025, 03-42-47.png (3.73 MiB) Viewed 211 times
Re: [2.0.72] Inconsisent show-clock behavior
Thanks for the report however this is not a bug. The time shows the local system time always formatting according to how the system says it should be formatted using https://en.cppreference.com/w/cpp/chron ... ltime.html.
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